Misadventures of Malachi
Misadventures of Malachi
In the Kingdom of Knaveshire, a land teeming with monsters, magic, and questionable hygiene practices, our not-so-heroic hero, Malachi, finds himself burdened with a curse that makes him irresistibly attractive to danger and utterly incompetent at solving any problem. Armed with an ironic sense of humor and an uncanny ability to stumble into trouble, Malachi embarks on an epic quest to rid himself of the curse and maybe, just maybe, save the kingdom in the process.
From author
This is an early-stage of RPG game I started creating in early 2023. The first version of this game was built for the terminal and was called SSIS. As my ideas for the game grew, I decided to switch to a graphical interface. I'm also focusing on making it playable in the browser on average hardware.
For now, this game is more of a sandbox - there is no plot or a clear goal, yet. My goal is to add a reach story (the draft version is ready). First, I want to add more fundamental features like: trade, skill progression, game save/load, music and sfx, and dialog system.
Contribution
This project is based on Matt Owen's tutorial:
Ninja Sprite is from the same author:
Cursor by:
Precision icons created by redemption - Flaticon
Status | In development |
Platforms | HTML5 |
Author | Hubert Nafalski |
Genre | Role Playing |
Made with | Aseprite, pygame, Tiled |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Comments
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re-played this a few days ago, i think there is some stuff here that i haven’t seen in previous version?
i really like the interactions here, there is actually a solid chunk of functionalities. too bad the engine is so heavy, still hoping you’ll have time one day to do something like this in another engine and make a full game